Tag: Tech Addiction

  • Expert Offers Helpful Tips For How To Manage Digital Distractions

    Expert Offers Helpful Tips For How To Manage Digital Distractions

    “There are only three reasons for a distraction. An internal trigger, an external trigger or a planning problem,” says Nir Eyal.

    In the past, Nir Eyal has worked with apps and tech companies to help hook consumers. But now, the behavioral scientist and author of Indistractable: How To Control Your Attention And Choose Your Life, is sharing how to dodge distraction in the digital age. 

    He Knows How To Hook Consumers On Products

    In tech and advertising circles, Eyal is known for his first book, Hooked: How To Build Habit Forming Products. In the book, he details the “hook model,” which leads a consumer to use a product by creating a connection between a product and emotional triggers.

    However, he tells The Guardian, this wasn’t necessarily a negative thing as it encouraged companies to improve the lives of consumers. 

    Now, he tells the Guardian, people need to stop associating the word “addicted” with technology, as most people simply overuse it. 

    “Addiction, in people’s minds, means mind control,” he explained. “When you tell yourself, this is addicting me, this is hijacking my brain… you slough off responsibility. It’s called learned helplessness.”

    Comic Books Vs Tech

    Eyal compares the current buzz around the pitfalls of technology with that of comic books years ago.

    “In the 1950s, fearmongers were saying the exact same thing about comic books, literally verbatim: it’s reducing kids’ attention spans; it’s causing them to commit suicide; it’s leading to mental health issues,” he said.

    What it really comes down to, Eyal says, is distraction as a result of technology. His new book offers various pointers for managing such external distractions, and encourages readers to examine their internal triggers for turning to distractions.

    One method Eyal recommends is called “timeboxing,” in which every moment of a day is planned out. If an urge to turn to a distraction arises, Eyal encourages readers to examine what is causing it.

    “There are only three reasons for a distraction,” he notes. “An internal trigger, an external trigger or a planning problem.”

    When an urge to follow a distraction arises, Eyal recommends determining what emotion promoted that distraction and to write it down. Then, he says, spend 10 minutes doing what he calls “surfing the urge.” In other words, don’t give in to the distraction and instead determine why you are experiencing the feelings you are. However, he says, if that time passes and a person still wants to give in to the distraction, then they should.

    Another aspect of technology Eyal zeroes in on is email, which he refers to as the “mother of all habit-forming products.”

    And, Eyal notes, it’s often a waste of time. He refers to a study which found that 25% of a person’s time on email is spent reading messages that should not have been sent and 25% is responding to items not requiring a response.

    To combat this, Eyal recommends setting aside specific times each day to check email and sorting them by urgency.

    Additional time management strategies he recommends are utilizing apps and add-ons that allow you to block certain websites, or scheduling time to work with peers and keep each other accountable.

    View the original article at thefix.com

  • What Tech Addiction Treatment Looks Like

    What Tech Addiction Treatment Looks Like

    Though the treatment has been described as intense, patients with gaming disorder say it has allowed them to regain control over their lives. 

    About 90 minutes south of Amsterdam, Jan Willem Poot helps treat young people who have gaming and other technology addictions at the Yes We Can clinic, one of the few facilities dedicated to helping youth overcome tech addictions. 

    “It is safe here,” Poot told The Guardian.  

    Poot, who is in recovery himself, recognized the need to provide treatment for gaming addiction, especially with few other options around. His patients come for a 10-week intensive treatment, with the option for four weeks of aftercare. They’re not allowed any tech devices, or any contact with the families during the first five weeks. 

    Although it is intense, patients like Tom, 17, say that the treatment at the Yes We Can clinic has allowed them to regain control over their lives. 

    “I changed through the course of the program, slowly but surely,” Tom said. “At first I was super anxious and I could not talk to anyone, but slowly I started to open up and became comfortable. I started to face my avoidant behavior and understand why I do it. I started to open up about my past and figure things out.”

    Tom, like any person with addiction, still copes with residual effects of his condition even now that he is in recovery. 

    “I still have a hard time. Life is not easy but I have learned to cope through the suffering and tough times,” he said. 

    Another patient at the clinic, Victor, 24, said that although people may be skeptical about gaming addiction, it was very real to him. 

    “It was helpful having treatment with other addicts. I recognized a lot of stories,” he said. “One time I heard a story from a guy who was an alcoholic, and without mentioning the word alcohol everything was my story. By seeing that it also helped me see that addiction is a wide and broad subject to talk about.”

    Poot said that more and more people are seeking treatment for gaming and other tech addictions. Last year he treated 90 people for gaming addiction, up from just 30 in 2016. Halfway through 2019, 55 people have come through the program. Poot says that with screens everywhere, it’s easy for technology to become an unhealthy coping mechanism. 

    “They have found a way to feel better just by being in the online world because it is escapism,” he said. 

    He’s even seeing more people come in for treatment for social media addiction, especially teenage girls. 

    “That has a lot to do with personality disorder, where they are so insecure they need confirmation by sending 20-30 selfies or Instagram posts a day—they need the likes to get confirmation that they are still attractive or liked,” he explained. 

    View the original article at thefix.com

  • Candy Crush Exec Doesn't Think Players Are Addicted To The Game

    Candy Crush Exec Doesn't Think Players Are Addicted To The Game

    The Candy Crush exec was questioned about the excessive amounts of money and time players spend on the best-selling phone game.

    The mobile game Candy Crush is still going strong, according to a top executive at the maker of the game, King. 

    The Guardian reports that King executive Alex Dale told a committee researching “immersive and addictive technologies” that he does not think there is an “addiction problem” for those who play the game. 

    Nearly 500,000 Players Spend 6 Or More Hours Playing Each Day

    Dale says that the game has 270 million players. Of those, 9.2 million, or 3.4%, play for three or more hours daily. He also noted that 0.16%, or 432,000 players, spend six or more hours playing each day. The average player, however, spends 38 minutes per day playing.

    According to Dale, these numbers are impacted by those playing the game who have “plenty of time on their hands.”

    “Excessive time, it is very difficult to know what excessive is,” he said, according to The Guardian. “We have a fair number of people in their 60s, 70s and 80s playing Candy Crush. We do want people to play more. There are going to be people that like to play our games a lot.”

    Dale told the committee that in 2018, one player spent $2,600 in one day on a currency aspect of the game that can allow players to move through it faster. However, he said it should not be assumed the player has a problem since he spent the money on a game currency during a “sale” and used the currency over seven months. The same person spent an additional $1,060 on the game.

    “That sounds, and is, a large amount of money,” Dale said. “There was a sale on at the time so they were making a rational decision. It is down to player choice if that is what they want to do.”

    Telling Players How Much They Spend Deemed “Too Intrusive”

    In the past, Dale said, if players spent more than $250 in a week they would be notified via email, but some players felt this was too intrusive and said they would not spend the money if they couldn’t afford to.

    According to The Guardian, Committee Chair Damian Collins implied that King was not confronting the possibility of people having a problem with playing the game.

    “What I’m not getting is any sense that you feel you have a responsibility as a company to identify people that are addicted,” he said. “You are only happy for them to refer themselves to you if they think they have a problem.”

    Dale says King will again look into the idea of communicating with players about spending, but that it hadn’t gone well in the past. 

    “We will look at the whole area again but we have done it before and they didn’t like it,” he said. “We have customer support available in 24 languages. Among 270 million players we have between two and three contacts a month from people concerned about having spent too much money or time on the game.”

    View the original article at thefix.com

  • "Fortnite" Addiction Is Becoming More Prominent For Kids, Teens

    "Fortnite" Addiction Is Becoming More Prominent For Kids, Teens

    One expert says games like Fortnite are similar to heroin “once you are hooked, it’s hard to get unhooked.” 

    Whether or not tech addiction exists is still up for debate, but parents around the country are saying that their kids and teens are no doubt addicted to the video game Fortnite, prompting some parents to seek professional help for their children. 

    “This game is like heroin,” Lorrine Marer, a British behavioral specialist who works with kids with game addiction, told Bloomberg. “Once you are hooked, it’s hard to get unhooked.” 

    One NPR listener from Florida called in saying that he understands how people get hooked on the games. The listener, who is in his 30s, is nationally-ranked in a similar video game, and said that the adrenaline hit he gets from playing could easily be addictive to kids and adults. 

    “A lot of these games — I mean, my worry is they get kids addicted through chemical reactions,” he said. “If you go through a 40-minute game with 100 people, and you’re one of the last five people, your heart is beating so fast, when you actually win, they crave that rush. And that’s what they’re going back for.

    Video games are part of life for many kids today, so having healthy boundaries is important, said Sarah Domoff, a clinical child psychologist and psychology professor at Central Michigan University who directs the Family Health Lab, a training clinic that promotes healthy media use in adolescents.

    “For a lot of these different mediums, we cannot completely avoid them,” Domoff said. “What’s really imperative is to set limits early on, help children learn how to regulate their use, but then really be involved, set guidelines around use. If problems appear to arise, prevent future issues by checking to see, is my child only playing video games to the exclusion of other activities?”

    Nir Eyal, an author and tech blogger who has written about producing habit-forming tech products, said that parents need to schedule time for games and introduce healthy limits for their children. 

    “I think a big mistake that parents make is having technology in kids’ rooms. They don’t need to have the technology in the room. Keep it outside in a more family-focused place,” Eyal said. “And then prevent distraction with the technology. Your iPhone today comes with a functionality called ‘Screen Time’ where you can set limits around how long kids have access to certain apps, so then it’s not you telling them to get off the device, it’s the phone.”

    If parents suspect their child is developing an unhealthy habit around tech, Eyal said that parents need to help them figure out why that’s happening. 

    “For some folks, there are underlying issues: a lack of autonomy, confidence, connectedness, and for those type of things we need to dig deeper to figure out what we’re really trying to escape with these devices,” Eyal said. 

    View the original article at thefix.com

  • Does Tech Addiction Play A Role In Workplace Mental Health Issues?

    Does Tech Addiction Play A Role In Workplace Mental Health Issues?

    Mental health in the workplace is an evolving issue that needs to be addressed.

    While technology is largely helpful in today’s professional world, it can also be somewhat hindering for mental health, according to Mike Serbinis, the founder and CEO of Canada-based employee benefits platform League. 

    “If people feel like they always have to be on, it’s stressful and hard to relax and get the downtime and rest your brain needs,” Serbinis tells Forbes.

    Mental health in the workplace is an evolving issue that needs to be addressed. In fact, mental illness is now the greatest cause of disability in the world, according to the World Health Organization. 

    It’s an issue close to home for Serbinis too; 44% of employees in his country of Canada have faced a mental health issue in their place of work. 

    “We see it among our data [at League] too,” Serbinis tells Forbes. “Between one-third to one-half of all employees using us are checking in or accessing a service that has to do with helping them manage stress, anxiety, depression, and so on.”

    In the United States, similar statistics demonstrate that one in five U.S. adults are living with mental health issues of some sort, though the number is likely higher due to lack of reporting. 

    According to Serbinis, it’s important to distinguish between the types of mental health issues. He says two of the biggest are depression and anxiety. “There’s a range of different conditions and illnesses,” Serbinis tells Forbes. “People speaking about mental health as one sort of general category almost doesn’t do it justice.”

    When it comes to struggling with mental health in the workplace, Serbinis says “tech addiction” likely plays a large role.

    “What’s happening is that people are getting conditioned to see those signals or numbers and feel like they have to go back and check constantly,” Serbinis says. “And that triggers this fight or flight response. Which jacks up adrenaline, which jacks blood pressure, which can lead to cardiovascular issues, which leads to anxiety… it’s a whole cascade of events that really emanates from this constant interruption.”

    One solution is to expand employee benefits to cover mental health, Serbinis says. 

    Forbes says that in addition to covering mental health services, some companies are also taking time for mental health “office hours,” during which a therapist may visit a workplace. Or, as an alternative, companies are covering subscriptions for online tools such as Talkspace

    Another recommendation is to not encourage employees to constantly check work-related notifications during non-working hours. “We suggest that people to turn off their notifications at home, and dedicate time for messaging and emails at work that’s separate from your other tasks,” Serbinis tells Forbes.

    When it comes down to it, Serbinis says, workplaces need to change their approach to mental health. 

    “The current way of doing things is not sustainable,” he said. “Employers need to see employee health and wellness as a core part of their strategy to build a top company.”

    View the original article at thefix.com

  • Is Social Media As Addictive As Cocaine?

    Is Social Media As Addictive As Cocaine?

    One expert suggests that media-stoked fears about addictive technology only serve to divert attention from pressing problems like online privacy and user consent.

    Following a recent spate of headlines likening social media to hard drugs, some psychologists deny they’re similar at all. According to Business Insider, scientists from the Oxford Internet Institute believe it’s not only irresponsible to compare the two, but doing so actually distracts from far more serious problems plaguing the tech world.

    The media, though, makes it difficult to separate founded fears from the unfounded ones. The BBC recently reported that social media companies were actively addicting their users through a variety of psychological techniques—an alarming claim that, if true, makes social media addiction more controversial than it already is.

    “It’s as if they’re taking behavioral cocaine and just sprinkling it all over your interface and that’s the thing that keeps you coming back and back and back,” Aza Raskin, a former Mozilla engineer, said of the industry. “Behind every screen on your phone, there are generally like literally a thousand engineers that have worked on this thing to try to make it maximally addicting.” 

    Raskin says that he’s the one who conceived of “infinite scrolling,” where users endlessly swipe down through online content (think Instagram) without ever having to click anywhere. It’s a trick that keeps people glued to their devices, Raskin told the BBC, as it prevents a user’s brain to “catch up” with their impulses.

    Andrew Przybylski, however, doesn’t believe that Silicon Valley’s engineers can successfully incorporate psychology into any of their social media designs. Przybylski, the Oxford Internet Institute’s director, balked at the BBC story and labeled Raskin’s research as “very sloppily done.”

    He added that if Raskin “actually knew anything” about the psychology behind addictive technology, the much-reported dangers of social media would be frighteningly accurate.

    A number of stories continue to portray digital screens no differently than addictive chemicals. And while there is evidence that the brain releases dopamine when people check their Facebook account, Przybylski insists that it’s not remotely the same thing as getting high from a drug.

    “Dopamine research itself shows that things like video games and technologies, they’re in the same realm as food and sex and learning and all of these everyday behaviors,” he told Business Insider, “whereas things like cocaine, really you’re talking about 10, 15 times higher levels of free-flowing dopamine in the brain.”

    Przybylski suggests that media-stoked fears about addictive technology only serve to divert attention from pressing problems like online privacy and user consent. They also distract from the most important objective: good research.

    Przybylski is skeptical that enough research data exists in the first place, let alone social media companies regularly using it in their work.

    “The main takeaway here is that we don’t actually know these things,” said Przybylski, calling for more collaboration with research. “It is important for these large companies to share their data with researchers, and share their data with the public. This research needs to be done transparently. It can’t just be a bunch of Cambridge Analyticas and one-on-one relationships between social media companies and researchers.” 

    View the original article at thefix.com

  • New Apple Technology Aims To Address Tech Addiction

    New Apple Technology Aims To Address Tech Addiction

    “There’s clearly users out there worried about the amount of time they’re spending, or the amount of distraction or interruptions that they get. So we thought really deeply about this,” said Apple CEO Tim Cook.

    Smartphones have been blamed for the fact that many people are increasingly reliant on technology, spending hours each day swiping and scrolling. However, the newest software unveiled this week by Apple aims to address concerns over technology addiction by helping iPhone users to more tightly control the time they spend on their phones. 

    According to the LA Times, two features in particular aim to help people break from the constant temptation to pick up their phones. Apple started by updating the “Do Not Disturb” setting on the iPhone, which allows people to keep their phones on without receiving noise from notifications. 

    Apple also introduced a new feature called Screen Time. This gives users an activity report showing how much time they’re spending on individual apps, how often they pick up their phone and which apps are sending them the most notifications. People can limit the time that they are able to spend on certain apps, and when the time limit is reached the iPhone will not let them access the apps unless they change the setting. 

    “There’s clearly users out there that are worried about the amount of time they’re spending, or the amount of distraction or interruptions that they get. So we thought really deeply about this,” Apple CEO Tim Cook said in an interview with NPR. “Essentially it’s about giving you insight, so you know how much time you’re spending, where you’re spending it, how many times per hour you’re picking up a device, how many notifications you get, who’s sending those to you.”

    This can empower the user to make their own decision about limiting technology use, he said. 

    “Right now we can all almost kid ourselves a bit about how much time we’re spending, and whether we’re distracted or not. There’s nothing like getting a report of facts to see what is happening to you,” he said. 

    Asked if he believes that the term “addiction” is appropriate when it comes to technology, Cook hesitated. “I’m not a clinician and so, uh, I don’t know. What I do know is, that you can use something too much. And I know some users are—I don’t know really what percentage, but I know some users are concerned about it. And I’m concerned about it.”

    He rejected the idea of technology as a social ill, but did say that users need to be aware of how their tech use is impacting their lives.  

    “I think there are cases in life where anything good, used to the extreme, becomes not good,” he said. 

    In addition to empowering users, the new technology will enhance parental controls, something that is important for many parents who worry about their teens’ use of technology. 

    “Parents are obviously very interested in having this for their kids as well,” Cook said. “We’ve been doing things for parental control since the creation of the App Store, but this gives parents another huge tool to use.”

    View the original article at thefix.com

  • How Online Dating Affects Mental Health

    How Online Dating Affects Mental Health

    A new study revealed that online dating can impact mental health in a variety of ways and may even lead to tech addiction. 

    These days finding someone to date should be easier than ever. After all, dating apps can tell you who is near by, what they’re after in a partner, and even what they look like.

    However, experts warn that online dating can be tied to lower self-esteem, tech addiction and depression. 

    A study published in 2016 polled 1,044 woman and 273 men (mostly college-aged) about their social habits. About 10% of them were using Tinder. 

    “We found that being actively involved with Tinder, regardless of the user’s gender, was associated with body dissatisfaction, body shame, body monitoring, internalization of societal expectations of beauty, comparing oneself physically to others, and reliance on media for information on appearance and attractiveness,” said Jessica Strübel, PhD, of the University of North Texas, who co-authored the study with Trent Petrie, PhD.

    “Tinder users reported having lower levels of satisfaction with their faces and bodies and having lower levels of self-worth than the men and women who did not use Tinder,” she added. 

    Researchers were primarily interested in how online dating affected women, but they were surprised to see that using the dating and hookup app had a real effect on men, too. 

    “Although current body image interventions primarily have been directed toward women, our findings suggest that men are equally and negatively affected by their involvement in social media,” said Strübel.

    The pain of being rejected in online dating scenarios can also sting. A study published in 2011 found that being socially rejected activates the same parts of the brain that physical pain does. That means that opening oneself up on dating apps—where you can be rejected faster than ever—can have a real impact on well-being. 

    In addition, being involved with online dating might lead to tech addiction. Last year, Match.com did a survey that found that 15% of singles felt addicted to the process of finding a date online, CNN Health reported.

    Millennials were most likely to say that they felt addicted to online dating, while 54% of women using the dating service said that they felt burned out by the process. 

    While there is still debate over the merits of tech addiction, one study published in 2016 linked technology addiction with depression and anxiety. People who spent more time online (perhaps looking for a date) were more severely affected. 

    “People who self-described as having really addictive-style behaviors toward the Internet and cellphones scored much higher on depression and anxiety scales,” said Alejandro Lleras, a psychology professor at the University of Illinois who co-authored this study.

    View the original article at thefix.com